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Posts tagged with “Rules”

Lost Skills: Perform

Wednesday, 26 January, 2011

I’m an old dog: it’s hard to teach me new tricks. For example, take a recent 4e character I made. Lute playing is a huge part of my character concept, and I instinctively wanted to quantify his lute-playing expertise as a stat. But it turns out there’s no spot on the character sheet for musical [...]

Aspects of GMing: DFRPG vs D&D

Thursday, 6 January, 2011

As many of you know, I am a huge D&D fan. I have played for many years and I love the game. Since I recently started GMing a Dresden Files RPG game, I have been reflecting on the differences in running these two games. As such, I thought it may be appropriate to discuss some [...]

Infernal Save Points

Friday, 31 December, 2010

In Alio’s rant yesterday about Dante’s Inferno, he brought up the ever-interesting computer RPG topic of save points. If you’re as old as me, you may have computer game memories where the party gets slaughtered, having to restart at the last save point, and then slogging through the same four hours of dungeon to get [...]

Opportunity Actions: Races of Athas – Shifters and Wilden

Thursday, 7 October, 2010

Ok. I hope I’ve been making a decent impact with these posts. My theme, such that it is for this post, is geographical in nature. These two races are inextricably connected to the lands where they originate, and I thought that important to their identities as I adapt them to Dark Sun. The Challenges Shifters [...]

Opportunity Actions: Races of Athas – Gnomes and Shardminds

Friday, 1 October, 2010

This post is purely about the challenge. My previous posts have had their own individual challenges, and in fact it’s easy to say this entire exercise has its foundation in overcoming obstacles. The fact here is that most of those other races were easier to justify. That being said, I’m excited to look the impossible [...]

Opportunity Actions: Races of Athas – Half-Orcs and Revenants

Tuesday, 21 September, 2010

If you’ve made it this far, thanks. You’ve enjoyed my last two posts about Shadar-Kai and Warforged and Deva and Drow. If this is the first post you’re reading, welcome! Give those other two a try as well. If you like this one, the other two will entertain you as well. This post, as the [...]

Opportunity Actions: Character Optimization vs. Storytelling… Is This Really a Fight?

Monday, 16 August, 2010

In a recent post over at Temporary Hit Points, SarahDarkmagic, sort of in passing mentions the conflict between Storytellers and Optimizers in character design. This gets me thinking. Why is there such a difference between storytelling and character optimization? The First Problem: The Argument Let’s start by defining the conflict. Optimizers want to get the [...]