I was doing my normal weekend reading of blogs and noticed that @theweem had posted a response to the 2nd episode of the 4 Geeks 4e podcast (on which I am a host, plug, plug). In the podcast, the hosts answer the question, “Why do we play 4th edition D&D?“ Weem responded to the question [...]
This is my response to the blog carnival topic started on Twitter by @ThadeousC. Here are the rules: 1. Your post must be on topic. 2. If you wish to participate in this blog carnival, please post a comment saying so and you will have 24 hours to write and post your response (if you [...]
Benedict Arnold, Notorious Traitor One of the keys to running a good campaign is keeping the players invested. A fantastic way to do this is to make character backgrounds integral to the major plot of the campaign. A lot of this can be done in character creation.
It commonly comes up: I need something here. A name, a plot hook, a background event that ties my character in to the campaign. Many of us like the idea of taking the time to write a deep story, with complex characters, and compelling plot twists. Some of us don’t have that kind of time. [...]
I received lots of feedback about my gaming styles post. I really appreciate all of you twitter friends that responded, as well as those that emailed me or left comments on the site. I truly appreciate hearing your thoughts. In listening to all of the feedback two things have become abundantly clear to me… 1) [...]
My regular group started a new 4e game tonight. We decided to go with the Paragon Tier since we haven’t really done a lot in that level range before (most of our adventures have been in the Heroic Tier). – I started the session with a cooperative party building exercise. I describe my method in [...]
I am starting up a new 4e campaign and the players and I got together for the first session this past Monday. I have realized in the past year or two that the ease of DMing 4th edition (by which I mean encounter building, monster reskinning, and NPC design) leaves me lots more time to [...]