Here I am, once again diving into a series. I want to go back to my Races of Athas series, and clean things up a bit. I’ve had some time to think about a few of these, and I think I can improve on what I’ve written. I hope you see these as improvements, too. [...]
When starting a campaign, I’ve always noticed a tendency for players and DMs alike to inevitably ask, “What level are we starting at?”
Since 4e came out, I’ve seen endless discussion on many of its aspects like monster damage and class powers, but it’s been awhile since I’ve heard much about treasure parcels. Here’s the brief summary for those of you who don’t normally GM (like me): The idea of parcels is that along with the standard 10 [...]
This past weekend, I ran Encounters at PAX East. I had the time of my life. It felt like DM Boot Camp, and, in a lot of ways, it truly was. I ran one group after another, watching different players create different group dynamics, frequently with the same group of characters. Seeing these different interpretations [...]
Max level. Be it level 30, level 20, or level 10, depending on what edition or game you’re playing (though for my purposes, I’m going to assume you’re playing D&D4e). It has a ring to it, a sign that you’ve taken a campaign as far as it can go. In a way, you’ve won. To [...]
On Friday night my face-to-face 4e D&D group met for the final session of the current campaign arc. This session is the culmination of 9 months of play for this small group and after this we are adding two new players (one brand new to D&D and one new to 4e). The group is in [...]
(Note, this post will have a slight spoiler for Batman:Arkham Asylum. You have been warned.) It’s Not Being Lazy, It’s Being Efficient Creating a set of encounters for a group week after week can be a bit exhausting for a DM. Make a map, find or make some monsters for that map, place them so [...]