Monster Workshop: Mud Mimicker

I have been creating a bunch of new creatures for my DnDeBrief game (link) and I think it might be interesting to show everyone these creatures and talk a bit about how and why I made the decisions I did. Without further ado, here is the first in the series, the Mud Mimicker: What Was […]

My Players Know All The Monsters

If you have run D&D games for any length of time, you have probably run across a player who knows a lot about the monsters their PCs encounter. I have a player who knows how many HP a gnoll has, what a zombie’s AC is, how much damage a goblin boss does, and the CON […]

The Eleven Pillars, Part IV: Cinereal Marsh and the Bog Frill

This is the fourth post in my series exploring the creation of my new campaign setting, The Eleven Pillars. The first post answers some important questions about the setting, while the second post provided a map and some general terrain notes. Post 3 looked at a specific terrain/region of the Lowerlands and described the dominant […]