Tomb of Annihilation in 8 sessions – Part 2

TOMB OF ANNIHILATION IN 8 – SESSIONS 1 & 2 In my last post I outlined a preliminary plan to get my group through the Tomb of Annihilation adventure in 8 sessions. Here is a link to that post, in case you need to refresh your memory. The campaign is now over and it was […]

Tomb of Annihilation in 8 sessions – Part 1

*Caution: this post contains spoilers for the Tomb of Annihilation campaign – if you are a player in the campaign, especially MY game, stop reading now.  I mean it.* The Dilemma My group decided they wanted me to run them through the Tomb of Annihilation. I had given them 3 campaign pitches and let them […]

The Eleven Pillars, Part IV: Cinereal Marsh and the Bog Frill

This is the fourth post in my series exploring the creation of my new campaign setting, The Eleven Pillars. The first post answers some important questions about the setting, while the second post provided a map and some general terrain notes. Post 3 looked at a specific terrain/region of the Lowerlands and described the dominant […]

Planning the Start of a New Campaign – My Process

I was having a conversation about campaign planning with a friend the other day. Soon afterward the GM Question of the Day on RPGGeek addressed the topic of adventure planning. While I was reading some old notes I came across some adventure planning tidbits. I took this all as a sign that I need to discuss […]