Rime of the Frostmaiden: Goodberry

I have run 15 sessions of Rime of the Frostmaiden and I have a lot of backlogged material to post here. However, I have run into the question of Goodberry and how it affects the Rime campaign several times in the last week, so I thought I might do a quick post discussing how to […]

Why & How to Use Legacy of the Crystal Shard in Your Frostmaiden Game

**This post contains SPOILERS – if you are playing Rime of the Frostmaiden, beware!*** I’ve now run 3 sessions of Rime of the Frostmaiden and I have found Legacy of the Crystal Shard, the D&DNext adventure, to be very helpful in fleshing out Ten-Towns and the greater Icewind Dale region. I have used some of […]

Rime of the Frostmaiden: Travel, Cold, and Lighting

**This post contains light spoilers – if you are playing Rime of the Frostmaiden, beware!*** I’ve now run 2 sessions of Rime of the Frostmaiden, with the next session coming this Friday. I also ran a session 0 to prep the players for the themes of the campaign. I thought it might be helpful to […]

Rime of the Frostmaiden: Auril’s Cult

***This post contains light spoilers – if you are playing Rime of the Frostmaiden beware!*** As I was prepping for the next two sessions of my every-other-Friday Rime game, it dawned on me that there is a curious omission from the adventure. Well, it is mentioned in an offhanded way, but not focused on in […]