RPG MUSINGS Play The Game You Want To Play

Precocial Sac Goblins

Monday, 3 April, 2017

I’ve recently started a new 5e D&D campaign, so I am looking forward to posting several times per month here on RPG Musings. It is a welcome change for me, and if you have followed this site for any length of time, I hope it will be a welcome change for you as well. My […]

In Memory of Randy

Sunday, 23 October, 2016

It has been several months since I have posted anything here on RPG Musings. I have been taking a self-imposed hiatus from blogging so that I can accomplish a couple of things in my life that have brick-wall deadlines.  I always had the intention of coming back and picking up RPG blogging again, with a […]

The Three Sages – Prepping and Providing Information to the PCs

Tuesday, 28 July, 2015

What can the Sage tell you? At the table, seeking out information can be simple or complex. Do you let the players make a skill roll and then just give them the information? Sometimes that is the most expedient way to move the game along and, especially if you are running a one-shot adventure, is […]

What Happens After Wizard School?

Monday, 20 July, 2015

I am running a game of Castles & Crusades in my Eleven Pillars setting and needed to flesh out the perception of mages/wizards among the populace – this post is the beginning of that effort. How does one become a recognized and respected caster? In this setting there are only two recognized wizard academies, but […]

Castles & Crusades: A Detailed Review

Tuesday, 17 March, 2015

I am about to start a new campaign, and I will be running Castles & Crusades again. Several friends have asked me to write a review and discuss why I love the system so much. To do so I will present a brief history of the game, describe the system as presented in the core […]

Meta-Gaming the Skill Check

Friday, 9 January, 2015

One relatively common question from new DMs/GMs goes something like this: “How often should players be rolling a perception check?” or, put another way, “How many times do you allow PCs to search for something?” or, put yet another way, “If one player rolls low on their perception check, should you allow every other player to roll perception […]

The Case For Mystara in 5e D&D

Wednesday, 17 December, 2014

I was a guest on the Round Table podcast last night and we speculated about future published settings for D&D 5e. There are various and sundry reasons for and against every setting we discussed, but I don’t want to go into those today. What I want to do today is make a quick case in […]