Meta-Gaming the Skill Check

One relatively common question from new DMs/GMs goes something like this: “How often should players be rolling a perception check?” or, put another way, “How many times do you allow PCs to search for something?” or, put yet another way, “If one player rolls low on their perception check, should you allow every other player to roll perception […]

On Fudging Die Rolls and Meaningful Choices

Just a quick few words on fudging dice and stats in RPGs. This topic will probably come up more and more with the release of 5e D&D because the system is pretty loose and we won’t see a Monster Manual or DMG for a few months… A PC died in my 2e D&D session a […]

Initial Thoughts on the D&D 5e Basic PDF

I have been running the D&D 5e playtest for about a year and a half. I have lots of thoughts, but I am keeping them mostly to the contents of the just released basic pdf (noted on the cover as version 0.1). Sorry for the wall of text, but the product has no art, so […]

When Setting and Rules Don’t Mix

I love RPG settings. I love the worlds that are given to us by writers and designers to play around in. I enjoy the fiction, I like background material, I like feeling like I’m playing in a world that could be real. World building is arguably the most fun for me as a GM and […]