Okay, so everyone on the internet is doing it, why not me. Time for me to do my D&D Next article. First, let me say, that this will be my one and only D&D Next article until we get much closer to the release…the release that does not have a date at this time. It [...]
(I want to preface this post with a note. This is my (AlioTheFool) wishlist for D&D Next. This is by no means a list of demands, nor does it necessarily reflect the views or desires of anyone else here at RPGMusings.) I’m now looking forward to the next iteration of D&D. The idea that Wizards [...]
As a GM, there are few things I hate more upon starting a new game than the mess that inevitably arises from getting a load of PCs, who may not have anything at all to do with one another, into a vague semblance of a coherent group. Most of the time, it just feels like [...]
Greetings all! So this is me, introducing…ME! I’m the latest contributor here to RPG Musings and I just wanted to take my first post to introduce myself. My name is Jeff Greiner…although to some folks I’m best known as JEFF GREINER!. I’ve been a gamer for a long time. I started with AD&D when I [...]
Death is the threat that hangs over every character, PC and NPC alike, at the table. For the longest time, death was the ultimate punishment. The consequence that couldn’t be topped. The fate that every character faced and every player hoped to help them avoid. The fear of death is a natural one because in [...]
Willful suspension of disbelief is a concept that comes up a lot when talking about fiction. For those of you unfamiliar with it, it’s the idea that you sometimes have to stop your mind from saying “That’s ridiculous”, “That could never happen”, or “That is totally not real” in order to enjoy something. It boils [...]
Whether you’re playing an epic high fantasy game, a gritty cyberpunk campaign, or a spooky horror game, chances are that characters are going to have to move around at some point or another with a great deal of stealth. They may have to sneak into a place, sneak around while in a place, sneak out, [...]