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Category “Other Systems”

Opportunity Actions: A Fiasco Review

Wednesday, 13 April, 2011

“I don’t care if you’re the Pope of Rome, President of the United States or Man of the Year; something can all go wrong.“   This quote, from Blood Simple, is on an early page of Fiasco, by Jason Morningstar, from Bully Pulpit Games. I’d say it’s more than fair warning for what you’re about [...]

Digging into Dragon Age RPG

Friday, 4 February, 2011

If you hadn’t heard about the Dragon Age RPG before, the last few weeks on Twitter probably made you aware of it. Many players and DMs, wanting a switch from D&D4e on either a permanent or  short term basis, have been giving it a try. And chances are that if you’ve been seeing the conversations [...]

Aspects of GMing: DFRPG vs D&D

Thursday, 6 January, 2011

As many of you know, I am a huge D&D fan. I have played for many years and I love the game. Since I recently started GMing a Dresden Files RPG game, I have been reflecting on the differences in running these two games. As such, I thought it may be appropriate to discuss some [...]

Opportunity Actions: Dexter Theory and Character Building

Thursday, 16 September, 2010

This week, our guy psychopez put up a post about Han Solo Theory and Campaign Design. I’m not going to get too far into it, but he outlines the idea of having an everyman that players can relate to being important to buy-in. Great write-up. I’m going to introduce a new theory that players and [...]

Opportunity Actions: What I Look for in an RPG

Wednesday, 25 August, 2010

There are a lot of RPGs out there. That much is clear. The question I’d like to take on is: Which one(s) would I play, and why? There are a few criteria by which I will judge this: Theme/Genre Character Building Mechanics Innovation Theme/Genre When we talk about theme, we find the basis for the [...]

Opportunity Actions: Campaign Workshop – Betrayal

Tuesday, 22 June, 2010

Benedict Arnold, Notorious Traitor One of the keys to running a good campaign is keeping the players invested. A fantastic way to do this is to make character backgrounds integral to the major plot of the campaign. A lot of this can be done in character creation.

Opportunity Actions: BLITEOTW Timeline

Tuesday, 15 June, 2010

For more, see: Blog Like It’s The End Of The World or My Last Post. The Night Before At my parents’ house. It’s good to know the world will always be as it is… There’s a weird smell in the air. Like washing farm animals. Funny how the rain does that. Just saw a flaming [...]