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Category “Miniatures”

Opportunity Actions: DIY Templates 3 – Burning Hands

Thursday, 11 November, 2010

Last time, I made a template for the Wizard spell Thunderwave. This time, with some extra work, we’ll go through the process of making a template for Burning Hands.

Opportunity Actions: DIY Templates 3 – Thunderwave

Tuesday, 7 September, 2010

Here’s how to make your own template for Thunderwave. Step 1: Setting Up First thing you need is a shape to work with. I made one using Illustrator, but you can either draw on your paint swatch with a pencil, or print your own copies (you’ll need 2, blown up to 3×3) of mine, pictured [...]

Opportunity Actions: DIY Templates 2 – The Hardware Store

Friday, 3 September, 2010

Last time, I told you that you could get good gaming templates absolutely free with help from the hardware store. I will show you how to make 2 of them, one for Thunderwave (with the option for Expand Spell)and one for Burning Hands (also with Expand Spell option). 

A Mini Conundrum for WotC

Friday, 13 August, 2010

So we were chatting on Twitter this morning about miniatures from Wizards of the Coast. Once again the conversation of “Why can’t WotC produce awesome theme packs of monsters, rather than random boosters?” came up. The reason is simple: they’d roll snake eyes on that gamble. The fact is, Wizards isn’t really making enough money [...]

Opportunity Actions: DIY Templates

Thursday, 5 August, 2010

Has this ever happened to you? Your wizard is about to throw a fireball, and you want to mark the range, but all you have are 4 d6s. Now, this may be all well and good for determining range, who is targeted, whatever, but what if it’s an effect that you can sustain? What if [...]

Opportunity Actions: Tarrasque Workshop #1 – How Big is the Tarrasque?

Thursday, 8 July, 2010

  So, this came up on Twitter: with the release of the Orcus miniature, and Monster Manual 3′s Allabar, Opener of the Way, what is the actual size of the Tarrasque? Seems like a simple question, but the answer, as always, is so much more.  Frighteningly enough, I think this discussion is leading me to [...]

Using GridMapper for RPG Maps

Tuesday, 29 June, 2010

I’ve been using GridMapper for a couple of weeks now, and I’m really enjoying the ability it’s giving me to create dungeon delve style maps. I was asked to write a tutorial about how I use it, so I’m giving it shot. The great thing about GridMapper is that it allows any RPG game master to [...]