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Category “DIY”

D&D: It hurts so good

Friday, 18 November, 2011

A couple weeks ago I wrote up a bit about how I was doing D&D wrong, but I didn’t feel like I was wrong to do it. Happily, that garnered quite a bit of discussion, more specifically on Twitter (where you can find me faffing about all day anyway) about what makes D&D “feel” wrong. [...]

D&D Discussion: Are you doing it wrong?

Friday, 4 November, 2011

I used to post these updates over on my own site (www.vanitygames.com), which started out as a totally D&D DM blog-centric site. I was attempting to support my spouse, who had some vague aspirations towards game design, so I got into D&D so my spouse’d have a cheerleader on the sidelines. Well, that totally fell [...]

Opportunity Actions: DIY Templates 3 – Burning Hands

Thursday, 11 November, 2010

Last time, I made a template for the Wizard spell Thunderwave. This time, with some extra work, we’ll go through the process of making a template for Burning Hands.

Opportunity Actions: DIY Templates 2 – The Hardware Store

Friday, 3 September, 2010

Last time, I told you that you could get good gaming templates absolutely free with help from the hardware store. I will show you how to make 2 of them, one for Thunderwave (with the option for Expand Spell)and one for Burning Hands (also with Expand Spell option). 

Opportunity Actions: DIY Templates

Thursday, 5 August, 2010

Has this ever happened to you? Your wizard is about to throw a fireball, and you want to mark the range, but all you have are 4 d6s. Now, this may be all well and good for determining range, who is targeted, whatever, but what if it’s an effect that you can sustain? What if [...]