Running an RPG at a CON

RPG convention time is in full swing and that makes this a good time to give some advice to those who are thinking of running a game session at a CON. Here is a short list of my DO’s and DON’Ts for prepping to run a session at a CON. Pre-Generated PCs? Give EVERY pre-generated […]

5e D&D Rules Variants That Give My Game a More Old School Feel

I make no secret of the fact I enjoy older D&D editions – anyone who has listened to Brandes Stoddard and I discuss D&D for hours on Edition Wars knows this to be true. However, I still play a ton of 5e D&D and I do believe it is a solid system. Recently, some friends […]

Rime of the Frostmaiden: Goodberry

I have run 15 sessions of Rime of the Frostmaiden and I have a lot of backlogged material to post here. However, I have run into the question of Goodberry and how it affects the Rime campaign several times in the last week, so I thought I might do a quick post discussing how to […]

Why & How to Use Legacy of the Crystal Shard in Your Frostmaiden Game

**This post contains SPOILERS – if you are playing Rime of the Frostmaiden, beware!*** I’ve now run 3 sessions of Rime of the Frostmaiden and I have found Legacy of the Crystal Shard, the D&DNext adventure, to be very helpful in fleshing out Ten-Towns and the greater Icewind Dale region. I have used some of […]