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Category “Adventure Hooks”

Review – Worldbreakers: Etherkai, the Nightmare Dragon

Monday, 25 July, 2011

Worldbreakers: Etherkai, the Nightmare Dragon, written by Quinn Murphy of the Ennie nominated At-Will website, is a short 6 page PDF detailing an unusual type of solo encounter intended for your D&D4e game. The first question that I, or anybody, might ask is “What is a Worldbreaker?”.

Do the Ends Justify the Means? 7 Moral Dilemma Seeds

Monday, 21 March, 2011

Moral Dilemmas seem to be a hot topic lately. Last week I was formulating a plan to write this article and then, the very next day, Stephen Radney-MacFarland (SRM; neogrognard) posted a great article about moral issues on the Wizards of the Coast website. The next day my friend, NewbieDM, wrote a great article on [...]

A Strange Devil in the Details

Monday, 14 February, 2011

On Twitter a while back, I tried to start a conversation and RPG resource trending topic called #rpgoddities. My goal was to have little strange things that could serve as things that could creep players out, be the seed for an adventure, a complication to an ongoing adventure, or be a red herring to mess [...]

Opportunity Actions: Campaign Workshop – Betrayal

Tuesday, 22 June, 2010

Benedict Arnold, Notorious Traitor One of the keys to running a good campaign is keeping the players invested. A fantastic way to do this is to make character backgrounds integral to the major plot of the campaign. A lot of this can be done in character creation.

Adventure Hook 019 – Efreets Don't Flail Me Now!

Friday, 28 May, 2010

It’s time to showcase another entry in the adventure hook contest I ran last month.  This entertaining entry was submitted by Macadosche.  You can follow him on twitter: @Macadosche – Adventure Hook 019 –“Efreets, Don’t Flail Me Now!” – Location: Starts in a mid-to-large town with a large amount of “stranger traffic.” Somewhere with large [...]