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Eleven Pillars Setting Guide

I have been slowing expanding the setting information for The Eleven Pillars as my two RPG groups play through certain areas. One group is playing Basic D&D and have their campaign centered around the Viridian Pillar. The other group is playing D&D Next (the July 2013 packet) and has their campaign centered around the Cinereal Pillar.

The development of a setting is slow going – it has to happen in the tiny amounts of free time I have in between obligations to work and family. I have, however, found time to design crests for each Pillar – the crest signifies control by the Regent’s family, like a royal seal that identifies the pillar and region under that Regent’s control. I also have a small regional map for the Viridian Pillar, and basic symbology for each of the major gods in the ‘new’ religion’s pantheon.

Rather than post it all in a couple of new blog posts, I decided to throw it all into a pdf document and offer it as a download. This download includes everything from the previous Eleven Pillars posts here at RPG Musings, as well as the new things mentioned above. It is 29 pages, including a cover page, table of contents, and 3 pages of maps. It is also fully bookmarked.

It is definitely a work in progress – I am still developing some hex crawl guidelines and encounter tables for the Lowerlands. In my mind this setting is definitely more old-school D&D focused, and I plan to keep using it in my basic D&D game and possibly running a Swords & Wizardry game to develop the hexcrawl. Right now there are no monster statistics or well-developed encounter tables that make it system-specific so it can be used in any fantasy game system of your choosing.

If you like it, let me know. Also, if you’d like to play through some of the Lowerlands Hexcrawl (using G+ online), let me know and I will invite you when I get ready to run it (in Late March of this year).

Without further ado, here is the Eleven Pillar’s Setting Guide (click to download):

Eleven Pillars Setting Guide

I hope you like it.

Until next time, I wish you good gaming!





DM Samuel is the Editor-in-Chief here at RPG Musings as well as the podcast editor for The Tome Show. He is also a host of the gaming podcast Play on Target. He plays all manner of role-playing games and boardgames and continues to learn new games all the time (and new things about old games, too). Sam lives in Upstate New York with his wife and their game collection. You can follow him on twitter @DMSamuel.

5 Responses to “Eleven Pillars Setting Guide”

  • Really neat! Thank you for sharing! I would be interested in your G+ running of this, please.

  • Thanks Lee! I’ll put you on the list!

  • Thanks for the work you’ve shared. I think it pairs well with Wayne R’s ‘OD&D Setting’ work found here: http://goo.gl/YLgpYT

  • Thank you – Yes, that was part of the original inspiration as Paul Hughes wrote about it in a Blog of Holding post. I linked to his post in the document as inspriation for the Eleven Pillars. When I update the document I will add in a specific reference to Wayne Rossi’s work.


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