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Archive for August, 2011

Thoughts on the Dungeon World Basic Game

Monday, 29 August, 2011

Before you do anything else, I want you to go read DM Samuel’s post about Apocalypse World, located here. Done? Okay. The reason I do that is because Dungeon World is what happens when D&D and Apocalypse World get together and spawn a new game. The game really has an old school D&D sensibility to [...]

Being A Better Player

Wednesday, 24 August, 2011

There are scads of blogs, forum posts, podcasts, and other things that are devoted to being a better GM for your game. This very site is no different and that’s okay because organizing and running a game can be difficult and people need all the help that they can get. However, you rarely see anything [...]

Homebrew: Dragon Spirit Pact Hexblade

Monday, 22 August, 2011

Dragon Spirit Pact is a reflavoring of the Infernal Pact for the Hexblade Warlock. This generally involves changing the power names and flavor text, but I made some slight mechanical changes to try and fit the flavor better. Since I’m attempting to emulate a metallic Spirit Wyrm (see below the cut), I generally changed powers [...]

Opportunity Actions: Take Your Ball. Go Home.

Friday, 19 August, 2011

*WARNING! This post is at a high risk of becoming a rant. Hide the children.* I have been looking for a game lately. With a lack of good local games that I can readily jump into, I have turned to the internet. I have recently experienced a very disturbing thing that I would like to [...]

GenCon 2011 In Review

Wednesday, 17 August, 2011

Confession time. In all my years of gaming, I’ve never been to GenCon. Until recently, GenCon has been one of those “…it’d be nice, but maybe later” events that seemed interesting, but never really could get me excited to go the way that something like PAX or San Diego Comic-Con could do. The “best four [...]

Apocalypse World: An Introduction

Tuesday, 16 August, 2011

As an RPG GM I like to think of myself as a jack-of-all-trades rather than a one-trick-pony. Not that there’s anything wrong with only playing or running one system, if nothing else it allows for a great deal of system mastery that can be utilized to run great games, but for myself I like to [...]

Review: Neverwinter Campaign Setting

Monday, 15 August, 2011

The Forgotten Realms setting is the darling of D&D. It’s far and away the most popular setting in the game right now, with both a majority of players as well as the developers, and it has been for some time. The majority of D&D novels are set there, most of the D&D video games are [...]