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Archive for September, 2010

Wear Your Geek Badge On Your Sleeve

Thursday, 30 September, 2010

It’s Read an RPG in Public Week. Again. It’s a thrice-annually occurring event. (I haven’t the slightest idea if that hyphenated word is grammatically correct, but I like how it sounds.) It’s an “event” I wholeheartedly support too. I love D&D. I really do. I wish more people would play and I’m almost heartbroken that [...]

The Recycle Bin – Up the Citadel Tower

Wednesday, 29 September, 2010

In the tabletop world of 4e, there are plenty of factors a DM has to consider when making an exciting encounter.  The type, role, and number of monsters, the terrain the encounter occurs on or in, where the PCs and NPCs are placed when initiative is rolled, the resources the PCs should be expected to [...]

Opportunity Actions: Races of Athas – Half-Orcs and Revenants

Tuesday, 21 September, 2010

If you’ve made it this far, thanks. You’ve enjoyed my last two posts about Shadar-Kai and Warforged and Deva and Drow. If this is the first post you’re reading, welcome! Give those other two a try as well. If you like this one, the other two will entertain you as well. This post, as the [...]

Opportunity Actions: Races of Athas – Deva and Drow

Saturday, 18 September, 2010

Moving on after my last post about the Shadar-Kai and Warforged, I’ll be tackling the Drow and Deva this time. Like last time, I’m writing up two races for similar reasons. First, the Drow, like the Shadar-Kai, are not in the setting, but fit smoothly with some hacking around. Second, the Deva, like the Warforged, [...]

Opportunity Actions: Races of Athas – Shadar-Kai and Warforged

Saturday, 18 September, 2010

Looking through some Dark Sun materials this week, I was surprised to hear people say, “So, which races will you allow?” I pitched this idea over at Wizards, and they told me that someone was already working on it. Everyone’s free to wait until that article publishes, or read it here, sooner. WOTC’s loss is everyone’s [...]

Opportunity Actions: Dexter Theory and Character Building

Thursday, 16 September, 2010

This week, our guy psychopez put up a post about Han Solo Theory and Campaign Design. I’m not going to get too far into it, but he outlines the idea of having an everyman that players can relate to being important to buy-in. Great write-up. I’m going to introduce a new theory that players and [...]

The Han Solo Theory and Your Campaign World

Tuesday, 14 September, 2010

I’ve never been a fan of any of the Star Wars movies, both original trilogy and the prequels. I know, I should turn in my nerd card right now*. But a few unconnected events over the past few weeks have made me think about the Han Solo Theory and how it relates to custom campaigns. [...]