This is NOT an edition war
Hello everyone out there in gamer land. I hope you are having a productive Tuesday. I am breaking normal routine to bring you a snippet of conversation about the game I love so much.
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Over at Jebbx@notarealdotcom there is a discussion about the decline of 4th edition. He wrote the article, in part, due to NewbieDM’s latest post over on his blog. Well, you know that my least favorite critique of 4e is that there is no role-playing in it (as written about here), well, I think I may have found my second least favorite critique in Jebbx’s opinion piece. I respect anyone’s right to say what they want and I encourage respectful conversation about topics I am passionate about, and he seems to do so as well. The discussion over there is respectful and thoughtful. Take a look at it.
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Here is my response to his post. I am posting it here because I think it says a lot about why the edition wars are stupid, and you can understand what I am saying here, even without having read his post.
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I encourage you to put every effort into running a long 4e campaign. I think you will be pleasantly surprised.
The 4e system makes DM prep of the mechanical aspects of the game so quick and easy that I actually have MORE time to devote to the storytelling aspects.
You will also find that there ARE differences between the classes, and the system by which the players choose their powers makes it so that even 2 characters of the same class and build can be very different.
The key here is actually your players. 4e lends itself to letting your players describe the awesome effects of some powerful spell they just cast, or the crunching bones in the face of the ogre the fighter just smacked. The 4e powers lend themselves to great elaboration and narration when they are being used – it’s simply a matter of using them. But let’s be honest and admit that this was always the case. If you have a player in your 3.5 game that just says “I roll to hit” and another player that says “I swing my axe at the goblin’s legs as I try to move past him, ducking low so that he might fall over” – which one do you think is more into the game? Which one is most likely to be the one to fall to his knees weeping over the anguish of having to kill one of his own at the end of the campaign? The answer is system independent.
4e is not for everyone, it’s true. But it allows for just as much role-playing and story-building, just as many epic campaign arcs filled with quests, and just as much character-player connection as any other edition.
I hope you enjoy it. but if you don’t – hey, play the thing that’s fun for you – isn’t that why we all game?
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I urge you all to go to Jebbx@notarealdotcom and read his nice response to all of the people that commented on his post. Now that is what I’m talking about when I say that these types of conversations should be civilized.
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Follow me on twitter: @DMSamuel
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Until next time, I wish you good gaming!
~DM Samuel
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RPGBN
Word.