How to Avoid the Railroad

There are several reasons why I find it fulfilling to write my own campaign adventure arcs, but the one that is probably the most important is that it makes it easier to avoid the railroad.  What is the railroad?  That is the act of forcing your players into a certain course of action and not […]

World Building 1.3: Gods and Mythology Tips

Here are some things to think about when generating your pantheon and creation story: 1. If there is a good aligned god, there should be an evil aligned god.  You can be symmetrical and do a on-for-one type layout; one major evil god for each major good god, as well with minors.  Or you can […]

World Building 1.2: The How of Gods and Mythology

In my last post I told you about why it is important for me, as a DM, to make up a pantheon and creation mythos for the worlds I create.  This post will, hopefully, help you streamline your creation process, or, at the very least, give you an idea of how someone else does it. […]

World Building 1.1: The Why of Gods and Mythology

As a dungeon master there are things that I like to have control over in my campaign world and there are things that I don’t care so much about.  One of the things that I like about DnD, and 4e in particular, is that I can create a world and have complete control over the […]