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Opportunity Action: American Disasters (Fiasco) Reviewed

Wednesday, 2 January, 2013

Well, they’ve done it again. The fine folks over at Bully Pulpit Games have put pen to paper again, and the result is an absolute Disaster. Or Trainwreck. Either way, it’s another Fiasco.  This time the boys (and gals, let’s not be too presumptuous) have cooked up a book that takes what is a fantastic [...]

Random Rolling When Making Characters

Monday, 3 December, 2012

I have, on several occasions, gotten into discussions about randomness in character generation. I have, just as often, gotten into big arguments about the same subject because I feel extremely strongly about it and don’t particularly feel like backing down when confronted. And my feeling on it boils down to “I loathe it with every [...]

Thoughts On Building A Homebrew Setting

Monday, 19 November, 2012

Arguably, the most fun I have when I’m running a game is world building. I love it. I get to let my creativity flow and throw all the fun ideas I have into one pot where it can melt together into something I can share with other people by way of my campaign. It’s just [...]

Mini-Review: Take On Magic Items

Saturday, 20 October, 2012

Take On Magic Items is a  collection of things for Dungeon World created by Jeremy Friesen of takeonrules.com. It’s $2.50 for a 10 page PDF, though 4 pages are things like the title page and reference URLs for the images used. So ultimately it’s a 6 page PDF with 24 unique items. So, is it [...]

Across A Table Madly – new episode released and a new Website!

Thursday, 4 October, 2012

Hi everyone – just a quick note to let you know that Across A Table Madly has released a new episode! This episode features special guest Tracy Barnett from Sand and Steam Productions. Tracy successfully used a kickstarter campaign to publish his game School Daze, and  is currently running second kickstarter to publish his newest RPG creation, One Shot. The [...]

When a GM loves an NPC

Monday, 1 October, 2012

Few things are more dreaded when it comes to tabletop RPGs than when a GM pulls out a pet NPC. Such NPCs are cool, awesome, and probably destined to take over a campaign because the GM loves them so much. Such foul creatures are usually frustrating to deal with because as a player you then [...]

When Setting and Rules Don’t Mix

Monday, 24 September, 2012

I love RPG settings. I love the worlds that are given to us by writers and designers to play around in. I enjoy the fiction, I like background material, I like feeling like I’m playing in a world that could be real. World building is arguably the most fun for me as a GM and [...]